Posts tagged “design”

Transformers

Most companies would like their products and services to be something consumers have a relationship with; more than just a consumable good. Emotional relationships between people and things are one of the holy grails of product development.

Yet, in our research, we hear over and over from people that they simply don’t think this way about many of the products in their lives (particularly electronic goods).

Cars, however, are different. Cars get discussed fondly, wistfully, and passionately. They get named. They have histories.

As testament to cars’ tremendous resonance, look at the popularity of the Fast and Furious movies. And of the new Transformers film, which features vehicles as both heroes and villains, and which just bagged the highest weekday opening gross in movie history–despite being described (before the opening) by many in the media as a bad movie.

A number of factors about cars–perhaps the way they contribute to our personal histories, the level of complexity that lends them “personality,” the patina they acquire over time–transform them for many of us from mere objects into relationship material.

camaro-t_shirt
Camaro t-shirt, official licensed GM product, bought for $7.50 at Crossroads Trading used clothes

But products that are more towards the consumable end of the spectrum can also evoke emotions and create a sense of relationship. I think about Topps Bazooka bubble gum from my childhood–one of the most literally consumable products–and how evocative it remains, many years after I’ve ceased being a “user.”

bazooka-gum
Topps Bazooka Gum, photo by Sarah Lillian on Flickr

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What’s it like for you? What are the ingredients that differentiate between just using something, and having a richer type of experience?

Related posts:

Object Love, Object Lust…
Packaging Surprise
Rage With The Machine
Miata Farewell

Take It from Consumers: Simpler Is Better

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I’ve got a short article in the latest issue of Photo Reporter (a trade journal for the imaging industry). Check out the PDF here.

These problems should be obvious, yet manufacturers consistently fail to take them into account in their product development efforts. “Ease of use” has become a buzz phrase commonly uttered in consumer electronics circles, but technology manufacturers have a different mindset than their customers. They seem to think people want an endless array of features, and they continue to market products based on that.

We’re finding consumers would trade a lot of the excess functionality built into their digital cameras, cell phones and other devices for a less complicated and ultimately more rewarding user experience. Perhaps now is the time to listen to consumers a little more closely. There’s a significant opportunity for companies to embrace the consumer’s burning desire for simplicity.

ChittahChattah Quickies

  • 'Magic Fingers Vibrating Bed' inventor dies at 92 – The inventor of the "Magic Fingers Vibrating Bed," which brought weary travelers 15 minutes of "tingling relaxation and ease" for a quarter in hotel rooms across America during its heyday as a pop culture icon in the 1960s and '70s, has died.
  • Vending machines for Gold? – While it's just a plan at this point, it seems that the idea is more about disruption and promotion than simply "vending."
  • Let’s Embrace Open-Mindedness – My article published at Johnny Holland, considering the challenges in living up to the standard we set for ourselves. And there's a story about cheese, too!
  • Why some cultural products and styles die out faster than others – To investigate how cultural tastes change over time, Berger and Le Mens analyzed thousands of baby names from the past 100 years in France and the US. (Because there is less of an influence of technology or advertising on name choice, baby names provide a way to study how adoption depends on primarily internal factors.) The researchers found a consistent symmetry in the rise and fall of individual names; in other words, the longer it took for a name to become popular, the longer it took for the name to fade out of popularity, and thus the more staying power it had compared to names that quickly rose and fell. The effect was robust, occurring in both countries and across various time windows.

    According to the results, the quicker a cultural item rockets to popularity, the quicker it dies. This pattern occurs because people believe that items that are adopted quickly will become fads, leading them to avoid these items, thus causing these items to die out.

    (via Lone Gunman)

Challenge: Keep our minds open

Johnny Holland has published my latest article, Let’s Embrace Open-Mindedness

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A few months earlier, however, I gazed at the edge of my comfort zone and decided not to cross: walking through Santa Monica we came upon the Independent Spirit Awards ceremony. Crowds of people were gathered, waiting for a glimpse of the stars. We found the serious autograph hounds who were there with portable plastic bins stuffed with headshots for signing (and reselling on eBay). It was a definite subculture: people filled each other in about the unspoken rules: what happens when a celeb approaches, when to use your Sharpie, how to hand it to them, and so on. I was fascinated but my obvious outsider/passerby status felt like a barrier. And then I saw a woman covered in tattoos, where each tattoo was a signature. I realized her particular shtick was to get autographs and then go directly to the tattoo parlor to have that autograph made permanent (the ultimate version of “I’ll never wash this hand again!”). I watched her and the group for a while, and thought about whether or not I would ask her for a picture. There was something slightly wild about her and I couldn’t figure out how to make the request. Sure, in the cold light of these pixels, it’s easy to think “What’s the worst that could happen?” but in the moment itself we may deal with it less rationally. I was actively taking pictures during my trip and I really wanted a picture of this woman but I was never able to do it. As with the cheese, I did step outside the experience for a moment, look at where I wanted to go, and decide whether I was able to cross that gulf. Here, I couldn’t.

ChittahChattah Quickies

  • UX guy complains about AA.com being crap and UX guy from AA.com responds – UX guy reprints email and then attempts to address corporate culture issue; strong opinions follow but most compelling part is the insight from the AA.com UX guy himself (known as Mr. X)

    "But—and I guess here’s the thing I most wanted to get across—simply doing a home page redesign is a piece of cake. You want a redesign? I’ve got six of them in my archives. It only takes a few hours to put together a really good-looking one, as you demonstrated in your post. But doing the design isn’t the hard part, and I think that’s what a lot of outsiders don’t really get, probably because many of them actually do belong to small, just-get-it-done organizations. But those of us who work in enterprise-level situations realize the momentum even a simple redesign must overcome, and not many, I’ll bet, are jumping on this same bandwagon. They know what it’s like."

  • Health management goes for ethnic marketing/customization: Asians and diabetes – Rice is a carbohydrate that is particularly unhealthy in large quantities for people with diabetes. That's why doctors and other health care providers are increasingly trying to develop culturally sensitive ways to treat Asians with diabetes – programs that take into account Asian diets, exercise preferences and even personality traits. "Diabetes is primarily a self-managed disease, and you have to try multiple approaches with different patients. But many of those are not culturally appropriate for Asians."
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ChittahChattah Quickies

  • Griffin designers explain their product development process – An idea that passes the initial "sniff test" gets assigned to a Category Manager, who shepherds it through a more formal proof-of-concept process. They discuss it with industrial designers, engineers, user researchers, the sales team, even packaging. The goal is to thoroughly vet the product to make sure that it's a good fit with our customers, our capabilities, our strategic priorities, our distribution channels and our financial requirements, before it gets the green light for resources to be allocated.
    (via Core77)

ChittahChattah Quickies

  • Mass Customization of the Fiat 500 – A number of folks we recently met in Europe mentioned this new (although an updated classic) car as being perfect for their needs. The variation and customizing, while perhaps not unique in today's marketplace (I'm imaging the Mini's variability is similar if not beyond) was still striking: "The 500 is available with four different trim levels: Naked, Pop, Lounge, and Sport. Customers can choose also between 15 interior trims, 9 wheel options, 19 decals, and 12 body colours. There are over 500,000 different personalized combinations of the 500 that can be made by adding all kinds of accessories, decals, interior and exterior colours, and trims."
  • Searching for Value in Ludicrous Ideas – Allison Arieff writes about "inventor/author/cartoonist/former urban planner Steven M. Johnson" whose "work tends toward the nodes where social issues intersect with design and urban planning issues." I'm reminded of my formative experiences with Al Jaffee features from MAD magazine where he's describe future products or technologies, or explain (fancifully) the workings of some current product (i.e. bars of soap that are made with quick disappearing stuff on the outside and then a small interior core that takes a long long time to dissolve).
  • Traffic: Why We Drive the Way We Do (and What It Says About Us) by Tom Vanderbilt – Suggested to me by René Vendrig at the Amsterdam UX Cocktail Hour, after my talk on looking at cultural differences based on everyday observations. He tells me "It is about traffic, but the real subject is human psychology and how we deal with that kind of situations."
  • It's Not TV, It's HBO – HBO's standard-creating slogan, giving words to the premium experience of their programming.
  • It's not just coffee, it's Starbucks. – New ad campaign for Starbucks attempts to differentiate on quality, but sounds just a bit familiar.
  • All This ChittahChattah | Flying the sneaky skies – (see link for screen grab)

    While checking in online for a United Airlines flight, you may be offered the opportunity to upgrade to Economy Plus. It’s likely that most people decline upsells in many situations, though. The default would be to click “no thanks” and move on to completing the transaction. But United has done some tricky and manipulative interface design. The bright yellow arrow with bold text placed on the right is almost irresistible. E-commerce sites have trained us to envision a transaction moving from left to right (granted that they’ve landed on that model since it corresponds to how we read and other cultural factors); it’s very easy to click on the arrow and make a purchase you didn’t want. It takes cognitive work to search for the preferred option which is a lowly blue-underlined unbolded text link off to the left.

  • Evil-interface design in airline website design spanked by European Commission – "Another common problem is the use of prechecked boxes offering services like travel insurance; consumers must uncheck the boxes to remove the unwanted charge." I've written before about United's website being slightly more subtle in their evilness, by offering an upgrade during check-in where the highly visible (colored graphic arrow) button in the default location will cost you tons of money; it's more effort to realize, locate, and decline the offer. Why do we live in a world where major brands want to sell us things that we don't want by tricking us? It's unconscionable that any company can claim to respect consumers and then pull crap like this.
  • Cyd Harrell of Bolt | Peters reacts to the ludicrous Dell campaign trying to sell computers to women, in 2009 – "…a woman, with the last Dell I will ever own. It’s my current laptop, and I chose it because I needed a computer powerful enough to run screensharing tools and high-res video; I needed mobile broadband to stay in touch with my clients and employees, and not just my kid (heresy!); I needed my screen to look great when I go to meetings with clients. That is to say, I needed it for work. Dell, let’s make it official: you can bite me and the millions of other women who take themselves and their technology seriously."

    I love the articulate passion here, as well as the insight into what may have happened organizationally/culturally at Dell (ahem, really crappy research) that leads to such a horrendously offensive sales pitch to HALF of their buying population

Object Love, Object Lust, and Indifference

z-at-sunset

I took my last ride in my 1977 Datsun 280Z today. I’ve sold the car, and the new owner is picking it up tonight.

On this last drive, I patted the dashboard and said something like, “Sorry I have to sell you.” Which made me think about how some objects in my life are things I have relationships with, and some are just things.

I can’t even imagine what it must be like to have to give up a pet, or a baby, when I feel sad about just seeing my car go.

I really don’t want to own it anymore-it just doesn’t serve my daily needs-but on a deeper, emotional level, I have a warm feeling towards it, and something significant is going on around giving it up.

This feeling about my Z is totally different from the way I felt when I got an iPhone, which was nonetheless strong as well. I woke up early the morning the contract with my old provider expired and drove right to the Apple store. This was like a consumer electronics booty call. Object lust.

But now my phone is just a thing I use. I feel more emotion about my Swiss Army knife.

And I never felt a thing for my computer, even though I probably spend more time with it than anything–inanimate or animate–in my life.

What’s up with that?

Actually, I’ve got some pretty good ideas about why all of this is the way it is, but I’d rather hear your comments about things you

  • love
  • lust after
  • hate
  • feel indifferent about
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Duty now for the future

clock-artpiece
Artpiece made of clocks, Chicago MOMA

This list of 10 workplace skills of the future is going around the various ‘Scapes and ‘Spheres (it came to me on Twitter via Chris23). Without getting into whether the list is entirely correct or comprehensive, I think it’s incredibly thought-provoking.

For anyone involved in designing products–especially work environments and tools–it will be crucial to explore people’s daily lives and see what’s really happening: how these types of shifts are manifesting behaviorally and emotionally, and what new opportunities are being created as a result.

10 Workplace Skills of the Future

(From Bob Johansen’s book, Leaders Make the Future. Originally posted by Tessa Finlev in The Future Now blog.)

Ping Quotient
Excellent responsiveness to other people’s requests for engagement; strong propensity and ability to reach out to others in a network

Longbroading
Seeing a much bigger picture; thinking in terms of higher level systems, bigger networks, longer cycles

Open Authorship
Creating content for public modification; the ability to work with massively multiple contributors

Cooperation Radar
The ability to sense, almost intuitively, who would make the best collaborators on a particular task or mission

Multi-Capitalism
Fluency in working and trading simultaneously with different hybrid capitals, e.g., natural, intellectual, social, financial, virtual

Mobbability
The ability to do real-time work in very large groups; a talent for coordinating with many people simultaneously; extreme-scale collaboration

Protovation
Fearless innovation in rapid, iterative cycles; the ability to lower the costs and increase the speed of failure

Influency
Knowing how to be persuasive and tell compelling stories in multiple social media spaces (each space requires a different persuasive strategy and technique)

Signal/Noise Management
Filtering meaningful info, patterns, and commonalities from the massively-multiple streams of data and advice

Emergensight

The ability to prepare for and handle surprising results and complexity that come with coordination, cooperation and collaboration on extreme scales

New Coke

Hot, Flat and Crowded

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flat-coke



The Real Thing?

new-coke-in-action



I started seeing and photographing these coke bottle simulacra last summer. I wonder: will the Coke bottle be as evocative an icon for future generations if they come to know it primarily as a flat form?



coke-collage
Zippo Lighter; Gene Simmons Coke bottle from France; Classic soda fountain sign

Related posts:
Swallowing innovation
Candy-coated history
Putting research results back on the shelf

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