This Week @ Portigal

Welcome to the beginning of another work week!

  • I’m meeting with the editor and publisher today to talk about the book: we’re revisiting the title, and thinking about the foreward and that sort of stuff. Meanwhile, I’m hoping that somewhere I’ll find some time to dive into the editor feedback on the manuscript itself.
  • We’re assembling the jury for the first phase of the IxD13 Student Design Challenge. We should get that assembled in the next week or so, but it’s looking great!
  • I’m off to Chicago on Wednesday for my WebVisions presentation.
  • Next week I’ll have an announcement about the Portigal team, so just some last-minute preparations to get that all ready to roll.
  • What we’re consuming: Fizbo the Clown, The Melt, songs vs. performances
  • .

Announcing the Interaction13 Student Design Challenge


After a successful experience with the 2012 conference, Jeremy Yuille and I are the co-chairs for the IxD13 2013 Student Design Challenge, sponsored by Intel Labs.

Entries are open now, and close on December 1, 2012. Be in the running to win a scholarship to Interaction 13 in Toronto, and take part in an exciting master class around the design challenge.

The challenge theme for 2013 is Playful Technology

With every passing year, technology becomes further embedded into every aspect of our lives. With its increasing ubiquity, our traditional relationship, where technology is a tool for completing tasks and accomplishing goals, is receding. Now, people (especially young people) look at technology as a way to connect, and even interact with in a less-structured and playful manner.

This year, Interaction and Experience Research (IXR) at Intel Labs and the IxDA challenge you to consider these paradigm shifts in what technology means and how we interact with it. Building on the work that Intel Labs has been doing around the changing relationships we have with technology, we want you to explore the experience implications of “playful technology.”

Frequently when we design products and services that utilize technology, we think in terms of satisfying a user need, or enabling the user to achieve a goal, complete a task, or solve a problem. What if we instead think about designing playful experiences for people, in which there is no end goal, people are encouraged to explore, be spontaneous, and creative? By allowing people to experiment, collaborate, create, and share, this goes well beyond gameplay. Look at children’s play for inspiration, where often the simplest raw materials lead to completely unexpected outcomes and hours of engagement.

See http://interaction13.ixda.org/studentdesign.php

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Financial pings

I received the above notification today. A new client has put a penny in our bank account. We haven’t started the project (or even signed the contract) yet; this is clearly some validating that they have the correct bank details in their system.

I appreciate the gesture (better to work it out now then when they actually owe us something), but it’s such a weird artifact. There’s some interesting signal processing thing happening here; the message (“Hello Portigal bank account, are you receiving?”) isn’t meant to contain any actual content (“Here’s some money!”) but the system doesn’t allow any contact without content, so $0.01 is this meaningless amount that gets moved in order to prove out the connection.

I’ve authorized services like PayPal or Quickbooks to read and write my bank account; if I recall, they send a value below $1.00 and then ask you to verify the amount.

But this is just write access and we’re still doing ping/validations.

Will they deduct $0.01 from my first invoice? Will they try to get it back? Are penny errors so common now that there’s no concern about these piling up here and there?

Otherwise, I guess, woo-hoo! Free money!

Out and About: Steve in Melbourne

Here is the last post with highlights of my trip to Australia (see parts 1, 2 and 3, previously). Meanwhile, all my pictures are making their way to Flickr.


At the tram stop for the Children’s Hospital, the platform is filled with various cute “Dr. Jake” signs. I especially like transforming the transformer box into a height chart. Someone is thinking broadly about reframing the hospital from scary into welcoming and using the first point of entry – the tram stop – as the place to begin doing that.


Patience is a virtue. A post-design attempt to mollify confused users.



I could not figure out what the heck “Teady” referred to on this first truck. It wouldn’t be my first time encountering a word I didn’t understand (see “showbag” in an earlier post, say). But no, the adjacent truck says “Steady.” I went back and checked – did the initial S wear off? No, it was never there to begin with. The design – sans S – fits perfectly in the designated area on the first truck.


Bold language boldly presented.


Once again, weird people sculptures.


Free WiFi at the train station. Nice visual reference to many memes (e.g., Star Wars kid, the dancing baby, keyboard cat) as well as Facebook and Twitter.


ACDC lane. Yes, the official City of Melbourne lane commemorating ACDC.


Reminded me of a similar sign in San Francisco.


The menu at this restaurant offered beer in a pot or a beaker. I was further charmed by the use of familiar words with shifted meanings, as part of my foreigner’s journey. But no, the beaker is exactly what you’d think: a beaker.


More 8-bit-videogame streetart, although Mario instead of Space Invaders; stickers instead of tiles.


Many many flavors of hot chocolate at Chokolait. I must go back!


Indoor nighttime climbing wall.

This Week @ Portigal

It’s Monday and here’s the thoughts about the week.

  • Having rescoped/rescheduled our largest project, we’re out for fieldwork this week. I’m flying to Boston today while Tamara flies to Wichita. Clients are joining us in those cities from Connecticut, Dallas, and Chicago. This is most activity we’ve had in the field on this project in a couple of months!.
  • I’ve got the first few book chapters back from the editors. Desperately looking for time to plow through all the great comments and challenges.
  • Today is supposedly the “any day” finally here for the IxD13 Student Design Challenge announcement. Of course, I’m traveling today, so…
  • Two fun presentations this week, talking about improv with Shwab’s “Brain Circus” and about user research at General Assembly.
  • Also trying to get stuff sorted out for upcoming presentations – next week Chicago and two weeks after that with three presentations in Ottawa!
  • Ten years gone: From September 2002 – A tour operator from Myanmar likes to cowork with you.
  • What we’re consuming: Leopold’s Gasthaus, Platinum Blonde, Cambridge’s foodie scene
  • .

Dark Patterns for Interviewing

How to Win at Conversation is a humorous New Yorker article that frames conversation as a competition and offers up strategies (including Seed of Doubt, Barrage of Interruptions, Intentional Mishearing and Unfulfilled Intimations of Actual Gossip) for winning. You’ll likely recognize when you’ve been on the receiving end, or maybe when you’ve done it yourself. The piece can be read as a set of dark patterns for good interviewing.

OPPONENT: We just got some pretty good news.
YOU: I can’t believe it! They finally gave you a five-hundred-thousand-dollar raise, didn’t they?
OPPONENT: Er…no.
YOU: Oh. Sorry. So what’s the good news?
OPPONENT: Our little Jimmy just got into his first-choice preschool.
YOU: Oh. That’s good, too. Certainly nothing to sneeze at!

Strategy used: Intentional Overstatement of Expectations.

Out and About: Steve in Brisbane

I got back last week from two weeks in Australia, traveling around as well as speaking at UX Australia in Brisbane and Service Design Melbourne. Here is the third of four posts with some of the highlights (see 1 and 2 previously). All my pictures are making their way to Flickr, as well.


Hmm. Update: Golden Casket is a lottery company, not the store itself. And “casket” more typically refers to something like a treasure chest than a coffin. The language discontinuities wonderfully surprising!


Brilliant idea to highlight a positive so specifically.


Burger King, in some parts of Australia, is Hungry Jack’s.



While the text and icon evoke the fleeing-immigrants signs seen in Southern California and Arizona, this supposedly refers to a traffic island in the middle of the street where pedestrians can wait if they are caught in the road when the light changes. However, this location had no such island.


Dolphin attendance. What can we infer about the dolphins with the dashes in place of checks? Or the dolphins with a line through the week?


Jelly.


Peanut butter.


From the Gallery of Modern Art (or, if you prefer, GOMA), biomorphic scooters.


“I never stopped loving you” reminded me of the iconic “I love you so much” graffiti-cum-icon in Austin. One is in an art museum, and the other is on the side of a building.


The piece is called Distillery: Waveforming. It uses biofeedback, as you clip a pulse oximeter to your earlobe and the iPad display starts to play mellow music and visually echo your heartbeat. It was like a digitally-induced high. I hope we all get one soon.

Michael’s War Story: The glass is more than half full

This story comes from Michael Powell, Cultural Anthropologist at Shook Kelley. He blogs occasionally here and tweets unoccasionally here.

I was on the job at Shook Kelley (a Los Angeles strategy and design firm with roots in architecture) for about one and a half weeks when I was asked to travel to a small town in central California for a brand strategy project. The research goals were ambiguous; essentially, learn as much as we can about this place and what makes it tick, looking to discover unique or meaningful veins for the design team to consider in reshaping or reinvigorating the town’s brand. I was the only anthropologist on staff and expectations were large for what I might dig up.

This was 2006, before the recession hit rural central California. But things were already tough. Like so many other small towns in out-of-the way areas, this one suffered from a degree of “brain drain.” Young people didn’t want to stay, they wanted to leave for the city or head to college somewhere. The economy wasn’t growing. Maybe tourism, some on the Chamber of Commerce thought, could help stimulate the local economy. This had precedence, but it also seemed far-fetched. What was the appeal of this small town over any others? Was there a history here? Even located in the most productive agricultural area in the country (if not the world) would anyone be willing to drive a few hours to “eat local” and learn about the land, when farmer’s markets easily accessible much closer to California’s major metro areas? The local farms here were mostly industrial size, and seemed less appealing to the locavore.

I drove to the town in a separate car from another small team, led by a brand strategist who wanted to make a documentary-style film about the town. He was accompanied by a filmmaker. These two already knew exactly what they wanted to create – a kind of Ken Burns-style reflective piece about what makes small towns great. I was new to the firm, so I figured I would tag along and find out how things worked. After a handful of “man on the street” interviews with unsuspecting locals, with me standing behind the cameraman, I realized this was a two-person operation: the first person stops pedestrians and asks them what’s meaningful about living here, the other records. Not much need for a third wheel ethnographer in that operation. I decided to head my own way and see what I could find. It was just a two-day trip, so I thought I should make myself a little useful. “Good luck,” the guys told me, and we agreed to meet up later for dinner.

I walked to the coffee shop on Main Street, grabbing the local newspaper on the way. I sat down and started searching the back of the paper for classifieds, calendars and events. I found a lead: The Optimists Club was having a meeting that afternoon, in just an hour. I got on the phone and gave them a call. I explained who I was, the firm I worked for and the project we were doing with the Chamber of Commerce. “Sure, come on down and you can sit in on the meeting,” they told me. At this point, I had no clue what the Optimists Club is, but I understand that it’s some kind of local community group focused on creating positive change for the town. This sounded like my goal, too. [NB: Optimist Club]

The Club meeting was at a local community hall, like a VFW-style hall with plain lobby and a set of meeting rooms. Not knowing what to expect, I arrived early and introduced myself to the people who looked like the Optimists organizers. The person I spoke with on the phone greeted me cordially, and invited me to have a cup of coffee. The room was set up in a square formation, with three sides of tables and some space in the middle for a presenter or speaker. Unfortunately for the ethnographer, there’s no chair in the back to hide away and watch the proceedings. My style of research is to begin in the background, staying away from any kind of intervention in order to get the beat or rhythm of what’s happening around me before I jump in with a lot of questions. It didn’t look like that would happen today. Still, I positioned myself in the corner. A couple pf dozen people eventually filed in, one or two noticing the strange face among them.

At five or ten minutes after the hour, everyone was still chatting and catching up. I was taking note of the pace of things. It’s a small town, I figured, what’s the rush? Of course, this was a lot different than the small towns I knew well, growing up in the Midwest, where punctuality is priority.

Then, the leader of the Optimists Club approaches me, sits down and curiously asks “Do you do much public speaking in your line of work?” On occasion, yes, I tell him. “Okay, well, our speaker couldn’t make it today. Could you talk to the group?”

What the hell, why not? After all, it’s the Optimists Club, not the Washington Press Corps.

As I listened to myself suddenly introduced to the Club members a moment later, I remembered that I knew barely anything about my own firm, much less the specifics of this project, which, truth be told, was not crafted with ethnographic research in mind. I stood up, and I just start talking.

After rambling on for probably 10 minutes, I realized two important things. One, I had run out of things to talk about concerning the firm and the project. And two, if I don’t think of something else to talk about quickly, the Optimists were going to turn negative on me.

And then I remembered why I came to the Optimists Club in the first place.

“So, tell me about your town,” I asked.

The next two hours gave me a wealth of information. This was not a focus group, but rather a much more ideal situation for an ethnographic group encounter. It was their turf, not mine. It was their club, not mine. They felt comfortable talking as a group of friends who worked together to make the community better, and I was a welcomed outsider who was curious about them and genuinely interested. By the end of the meeting, I felt like I had read the book about the town and understood its cultural, social, political and economic dynamics. Afterwards, I stopped by a couple places the Optimists had mentioned and talked with more locals, now asking more pointed questions.

At the end of the afternoon, I met up with my new colleagues at the bar on Main Street. “So…how did it go?” I asked them. “This place is boring!” they told me. They had made progress, but were not getting good insights. Fortunately, our subsequent discussion about what I had learned that afternoon helped in guiding their film.

In any case, it was a lesson learned in the field: Stay optimistic.

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