Posts tagged “disney”

ChittahChattah Quickies

  • Drowning in Data in Kathmandu – Exchange between me and Dave Robertson about how to process the overwhelming amount of experiential and visual stimulation that comes from spending time someplace very foreign.
  • Obituary: Ray Browne / Scholar who pioneered the study of popular culture – Ray Browne, an Ohio university professor who was credited with coining the phrase "popular culture" and pioneering the study of things such as bumper stickers and cartoons, has died. He was 87.

    He developed the first academic department devoted to studying what he called the "people's culture" at Bowling Green in 1973.

    "Culture is everything from the food we've always eaten to the clothes we've always worn," he said in a 2003 interview.

  • Disney offers refunds for Baby Einstein DVDs – Canadian and U.S. parents who feel duped by claims that Baby Einstein videos were brain boosters for their infants and toddlers can now get a refund for old merchandise from the Walt Disney Company.

    The company agreed after a lengthy campaign by a coalition of educators and parents, who complained Disney's marketing materials implied their videos for babies under 2 years of age were beneficial for cognitive development.

    The move to compensate some customers comes after Disney's Baby Einstein stopped using some claims following a complaint lodged with the U.S. Federal Trade Commission by the Campaign for a Commercial-Free Childhood.

    The group alleged deceptive marketing.

    "Disney took the word 'educational' off of its website and its marketing, but we felt that parents deserved more," child psychologist Susan Linn, co-founder of the organization, said yesterday.

Florida Faux, part 2

During a recent trip to Florida I took some time to check out the Disney-founded community of Celebration.
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The experience was much more subtle that I had expected; perhaps the true nature emerges more through residency than driving through. Overall, it felt a lot like The Truman Show – a set that made everything a bit too perfect and while one can appreciate just how nice everything is, it lacks a certain organic naturalness.

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The town theater is achingly new, yet completely retro. There’s no funk here.

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The downtown area is beautiful, branding is kept to a minimum.

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Starbucks, the Americanized faux-Italian experience (so faux and so Americanized that you can enjoy it without knowing where it comes from) seems to fit right in (but then Starbucks is the ultimate brand for fitting in everywhere and anywhere).

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These electric vehicles were ubiquitous, some turned into rolling advertising vehicles (as has happened with the PT Cruiser, the New Beetle, the Mini, and the Smart Car). I imagine the retirement communities in Florida have a wider general adoption of those vehicles and that’s part of the reason they are seen in Celebration.

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Chick-Fil-A branding at a church event.

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And about 2 miles down the road, familiar sprawl returns, highlighting the contrast. I think that’s the tallest Starbucks sign I’ve ever seen.

Previously: Florida Faux, part 1

Also: Orlando pictures; Miami pictures.

Trying to find out things we didn’t even know to ask about

Great article about Disney theme parks and the design – prototype – test – iterate – build process for a new ride, Toy Story Mania

“It is much easier and less expensive to do this before the concrete has been poured,” he added. “As rides become more complicated, your ability to tweak in the field gets harder and much more expensive.”

Across the street, in a cold, unmarked garage, Ms. Allen helped to conduct “play tests” on rudimentary versions of the ride. More than 400 people of all ages – all had signed strict nondisclosure agreements – sat on a plywood vehicle set up in front of a projection screen and played various versions of the games. Disney workers studied their reactions and interviewed them afterward.

“We were looking to see if some effects were too scary,” Ms. Allen said, “or if there wasn’t enough laughing happening during certain sequences.”

Among the discoveries: People wanted to be able to compare scores after they were finished playing, while some children had a hard time reaching the cannonlike firing controller, christened by Disney as a “spring action shooter.” Engineers added a computer screen to vehicles to display scores and installed the controls on movable lap bars.

“We were trying to find out things we didn’t even know to ask about,” said Sue Bryan, a senior show producer.

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