An undergrad class conducted in a game environment, about conducting field research in the same environment. And Linden Labs (the company behind Second Life) has a research policy and a process for applying to do research?
Scenario planning – taking an idea and then playing it out – it’s a form of entertainment (science fiction), or pseudo-journalism (this show, which I haven’t seen), also a business and design tool
makeovers parties (Including Rock Star, Tween Idol, Priceless Princess, Pop Star, Pink Twinkle), play games, get advice, and find really cool princess paraphernalia
Interesting buzzwords and acronyms; they’re a form of rhetoric to enable the discussion of a cultural phenomena with the “right” emphasis