Creative collaboration with jerks

d_school_the whiteboard_Yes and_vs_that sucks because_

I love this great post by Margaret Hagan that looks at a few different ways to deal with a “Yes, and…” collaboration when your partner won’t play by those rules, falling back on “that sucks” a little too often. She suggests three different approaches, which I’ve spun as follows

  1. Redirect – go off on your own or find other people to interact with and bring that good stuff back to the collaboration
  2. Respond – challenge those that challenge you with their stinky negativity
  3. Reframe – do all the design activities you like, but don’t describe them with code words, eliminating one particular generator of pushback.

There’s much more to be said about all of these, but Margaret’s simple post and lively illustrations are a good bit of inspiration


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